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Are avatars treated like human obstacles during aperture crossing in virtual environments?
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Are avatars treated like human obstacles during aperture crossing in virtual environments?
Are avatars treated like human obstacles during aperture crossing in virtual environments? Gait Posture. 2020 07; 80:74-76.
View in:
PubMed
subject areas
Avoidance Learning
Biomechanical Phenomena
Female
Humans
Male
Psychomotor Performance
Rotation
Shoulder
Space Perception
Virtual Reality
Walking
Young Adult